I have planned a simple object in TinkerCAD from a box with radius set to 1 mm.
However I would need to get a 3 mm rounding on the vertical axis, therefore I have added a quarter circular eraser.
Please see both of these in this shot:
Now it's time to round the red one:
Looks good from top-angle:
But it's not rounded properly from other angles:
I wish to maintain the 1 mm rounding on the whole edge, how can I do that?
I tried many things:
1.) Inverse ring eraser: almost good, but I would need 2 mm width, and 3 mm outer radius which is impossible (for a ring).
2.) Inverse half sphere: not good, as it's not the shape I need
Finally
I succeeded with a "hack": ring with 4 mm width and 6 mm radius, then scaled back to 50 %, making it 3 radius and 2 mm width. Then create variuos inverse-quarters from it (eraser) and tune them even further removing unnecessary halves:
Using these erasers I could finally reach my goal:
However this is super-tedious, is there a better software out (I'm sure it is), which can do this "rounding" effect on any object? Now I'm satisfied, but if I need to
- increase the height
- change the size
I'm screwed up: will have to "slice" this object to 3 pieces, increase the size of the middle, and then put them back together. Do this for every single axis. (= scale operation I'll need to slice this object to 9 pieces).